
The Ghosts are also very unhappy to have to kidnap General Baro's daughter in order to draw the man out, repeatedly expressing frustration that such missions violate their very purpose as a special operations team, and for the first time criticize Bowman's ruthlessness. Nomad: UNIDAD pulls shit like this and still dare call themselves soldiers? Everyone Has Standards: The Ghosts despise UNIDAD as much as they do the cartel, especially during random encounters where the Ghosts can stumble upon UNIDAD troops terrorizing civilians:. Elites Are More Glamorous: You and your team are the best of the best, putting the scarcely armed rebels and even the nationwide cartel thugs to shame. The Dreaded: Dialogue with El Yayo reveals a good chunk of the Cartel are seriously scared by the Ghosts, calling them "La Fantomas" who destroy entire Cartel encampments and fortifications before disappearing without a trace. Dialog During Gameplay: The Ghosts will talk with each other while traveling from place to place on topics ranging from discussing the mission at hand to sharing jokes. Deadpan Snarker: All four operatives are prone to cracking sarcastic jokes aimed at the situation during random roadtrip conversations. What really gives them an edge over Real Life team members is their ability to sync-shoot targets from anywhere regardless of line of sight, thus enabling attack vectors that no human team could pull off. In addition, they'll have pinpoint accuracy if they're riding in any vehicle, ground-based or airborne, allowing you to turn choppers into an aim-botting juggernaut. The AI Ghosts can't be spotted by enemies even if they're running full-tilt right in their line of sight, can magically teleport to keep up with the player if they get too far away (including straight into the player's vehicle if there's open seats) and will immediately respawn if they stay downed too long. The Computer Is a Cheating Bastard: As in Future Soldier, it's actually in the player's favor.
Nomad can be observed kicking enemies in the crotch in the melee takedown animation. Some of their tactics for getting to certain buchons are devious enough to surprise even Bowman. Using the night so they can kill enemies in their sleep is one of the milder examples and something even the Loading Screen advises you to do. Combat Pragmatist: The Ghosts have absolutely no intention of playing fair with Santa Blanca, and so they pull out every dirty trick you can think of, including those that would've gotten them court-martialed on the spot once the mission is over.Armor Is Useless: If you want you can equip your Ghost with a ballistic helmet and vest, but you're no more protected than a Ghost wearing a baseball cap and T-shirt.They also perform actions breaking the Geneva Convention, and some of the squad's plans go straight into Magnificent Bastard territory. They are not here to fight the War on Drugs or liberate the populace and are fully aware that their intervention will make the overall situation worse for the civilian population.
Anti-Hero: The team is here to destabilize the Santa Blanca cartel and get revenge for its attack on a US embassy as well as the murder of a DEA agent.All of the game dialogue, including out-of-combat chatter, has both male and female versions to support this.
Action Girl: Up to and including the entire squad including Nomad, if all players have female avatars.Embassy and murder of the DEA undercover agent to dismantle and destroy the cartel. An elite spec-ops team of four operatives sent to Bolivia after the Santa Blanca's bombing of the U.S.